GROW, LAB, PACK
Warehouse flow
The wiki prices the warehouse at $50,000. Plant production and chemical production are separate paths: plants need growing, drying and appropriate packaging; chemicals use a Lab Room and a selected recipe. Both need handling and storage. The diagram is editorial planning advice, not a measured floor map.
The official wiki is the single source for the production and staffing details here. Its Lab Room upgrade prices are $20,000, $50,000 and $90,000, separate from the building. The DarkOmniX warehouse video shows a player build but does not establish an optimal coordinate grid.
Warehouse process sketch
- Plant inputs → growing
- Drying → plant packaging
- Chemical inputs → Lab Room
- Handling → storage
- Ventilation / recovery
- Stock → dispatch
Order on the floor
Keep the lab page open for the recipe order. This page is only the walk.
- Plant line: grow boxes or pots → drying rack → appropriate packaging → storage.
- Chemical line: Lab Room + chemist + recipe → handlers move completed batches → storage.
- Set target products and keep the needed materials or water stocks available; check those stocks when work stops.
- Operating grow boxes and labs pollute the air. Ventilation, masks and worker resistance reduce the impact; a Break Room supports health recovery.
- Keep delivery/storage access and staff recovery areas in the plan. Exact tile spacing and traffic throughput remain unmeasured.
Functional zones to plan
These are wiki-supported functions, not verified adjacency rules.
| Zone | Purpose | What to check |
|---|---|---|
| Growing | Plant production | Unlocked pots/boxes and material stocks |
| Drying / processing | Prepare plant output | A drying rack and correct packaging equipment |
| Chemical work | Recipe-based production | Lab Room, chemist and recipe selection |
| Storage / dispatch | Hold output for sales or contracts | Product targets and stock before dispatch |
| Ventilation / recovery | Control pollution and restore health | Ventilation, masks and Break Room availability |
Questions
Is the warehouse the lab?
No. The warehouse is the $50,000 building. The lab room is an upgrade inside the production chain with its own price.
What is the best warehouse layout?
No measured best exists in the checked sources. The sketch is editorial planning advice and illustrates production stages rather than measured in-game adjacency.
Keep going
Version line: 1.0 plus the 28 October 2026 hotfix, unless a paragraph says otherwise. Patch notes. Sources. Checked 2026-10-29. Store: Steam. Wiki: thebossgangster.com/wiki.